Check out my projects and artworks below!
ABOUT MARKUS
A 3D character generalist with a skillset in 3D art, animation and various technical solutions.
I have a mind for creative problem solving, desiring to create tools and helpful workflows to support the artists and animators around me.
My primary specialisations are within game-ready 3D fashion, procedural texturing, character rigging and animation, as well as creating tools for these workflows.
I am primarily focused within stylised character art, but I have experience creating realistic clothes and materials.
I love seeing more diverse representation in games, and strive to let more people see characters looking like them in games!
-
3D Artist Alumni @ The Game Assembly
-
3D Animator + Artist Intern @ Star Stable Entertainment
-
Currently looking for a job as a 3D Artist/Technical Animator
Read more and contact can be found here!