top of page
markusMolid_innerDemon_01
Ardennes_Render_0011_Game_03
markusMolid_molidRig_showcase_spitePC
Ardennes_Render_0009_Game_01
markusMolid_SpitePC_01
markusMolid_innerDemon_bd_faces
Ardennes_Render_0006_MT_07
markusMolid_Krest_breakdown_albedo_01
markusMolid_innerDemon_bd_rig_02
markusMolid_portabelt
markusMolid_innerDemon_02
markusMolid_Krest_01
markusMolid_APP4_substance
markusMolid_innerDemon_03
markusMolid_APP3_celshader_objSelection
markusMolid_hellascending01
markusMolid_APP1_TGAMV
markusMolid_innerDemon_bd_face_markus

Check out my projects and artworks below!

12_markusMolid_toner.png
A_MarkusMolid.jpg
  • ArtStation
  • Twitter
  • LinkedIn
  • semble-icon

ABOUT MARKUS

A 3D character generalist with a skillset in 3D art, animation and various technical solutions.
I have a mind for creative problem solving, desiring to create tools and helpful workflows to support the artists and animators around me.

My primary specialisations are within game-ready 3D fashion, procedural texturing, character rigging and animation, as well as creating tools for these workflows.
I am primarily focused within stylised character art, but I have experience creating realistic clothes and materials. 


I love seeing more diverse representation in games, and strive to let more people see characters looking like them in games!

  • 3D Artist Alumni @ The Game Assembly

  • 3D Animator + Artist Intern @ Star Stable Entertainment

  • Currently looking for a job as a 3D Artist/Technical Animator
     

Read more and contact can be found here!

bottom of page