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Check out my projects and artworks below!

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ABOUT MARKUS

A 3D character generalist with a skillset in 3D art, animation and various technical solutions.
I have a mind for creative problem solving, desiring to create tools and helpful workflows to support the artists and animators around me.

My primary specialisations are within game-ready 3D fashion, procedural texturing, character rigging and animation, as well as creating tools for these workflows.
I am primarily focused within stylised character art, but I have experience creating realistic clothes and materials. 


I love seeing more diverse representation in games, and strive to let more people see characters looking like them in games!

  • 3D Artist Alumni @ The Game Assembly

  • 3D Animator + Artist Intern @ Star Stable Entertainment

  • Currently looking for a job as a 3D Artist/Technical Animator
     

Read more and contact can be found here!

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